Some left over geometry from a game character that I did for work - liked the look of it, so I put it up.
A new Bust
Same base mesh as the roman (FromMaya), end result is just a little too tentative I think and I am not really happy with the hair.
Should do some more characters with wild hair and as I need to break out of the mold more.
Product of the joys of insomnia, the hair is abit plastic I admit - I may make him older- mudbox loves wrinkles.
Ah -this is a diferent mesh to the Roman, I am gonna use the base mesh from the Roman to make a lady
A quick mudbox sketch, attempting to get a roman style portrait bust.Will spend some time on the hair- give him the Nero cut.
The base mesh is pretty clean so its relativly easy to knock stuff up... will be reusing the base mesh experimenting with different portraits.

Quick 10 min sketch during lunch @ work.