Some left over geometry from a game character that I did for work - liked the look of it, so I put it up.
A new Bust
Same base mesh as the roman (FromMaya), end result is just a little too tentative I think and I am not really happy with the hair.Should do some more characters with wild hair and as I need to break out of the mold more.
Product of the joys of insomnia, the hair is abit plastic I admit - I may make him older- mudbox loves wrinkles.
Ah -this is a diferent mesh to the Roman, I am gonna use the base mesh from the Roman to make a lady
A quick mudbox sketch, attempting to get a roman style portrait bust.Will spend some time on the hair- give him the Nero cut.
The base mesh is pretty clean so its relativly easy to knock stuff up... will be reusing the base mesh experimenting with different portraits.